ARK: Survival Evolved
ST cheat for ARK: Survival Evolved on Windows
Undetected
01 / 04
Purchase
ST for ARK: Survival Evolved: system requirements
Game mode
Windowed, borderless
Processors
Intel and AMD
Systems
Windows 10 (1903–21H2), Windows 11
Built-in Spoofer
No
USB drive
No
Additional requirements
Anti-cheat: EAC. No OBS recording bypass.
About ST for ARK: Survival Evolved
ST is a wallhack cheat for ARK: Survival Evolved that highlights players, dinosaurs, loot and base objects through walls. For players you see boxes or skeletons, nickname, health, distance, a head dot and the ammo count in their weapon; sleeping and dead characters are marked separately.
Dinosaurs are split into land, flying and aquatic, with health and distance. Objects include loot on the ground and on bodies, supply crates, storage boxes, turrets, beehives and sleeping bags. Each type gets its own render distance and color.
Windows 10 (1903–21H2) or 11, windowed or borderless mode, Intel and AMD processors. There is no built-in spoofer or hiding from OBS; the requirements list the EAC anti-cheat.
Features of ST for ARK: Survival Evolved
Player ESP
- boxes, nicknames, health and distance to other players.
Skeletons through walls
- the character's skeleton is visible behind obstacles.
Head dot
- a marker on each character's head.
Sleeping and dead players
- shows sleeping characters and the bodies of the fallen.
Player ammo
- how much ammo an enemy has in the weapon they're holding.
Lines to players
- lines from you to other characters.
Land dinosaur ESP
- land dinosaurs with health and distance.
Flying and aquatic
- shows flying dinosaurs and highlights aquatic creatures.
Lines to animals
- lines from you to the displayed dinosaurs.
Loot ESP
- items on the ground and loot on dead players.
Supply crates
- shows supply crates through walls.
Storage and turrets
- storage boxes and turrets are visible behind walls.
Beehives and sleeping bags
- the locations of beehives and sleeping bags.
Object distance
- distance in meters and lines to everything the ESP shows.
Range by type
- a separate render distance for each object type.
Colors
- any color for each wallhack object type.