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PUBG: Battlegrounds

AI Aimbot cheat for PUBG: Battlegrounds on Windows

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AI Aimbot for PUBG: Battlegrounds — interface screenshot 1
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AI Aimbot for PUBG: Battlegrounds — thumbnail 1
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Purchase

AI Aimbot for PUBG: Battlegrounds: system requirements

Processors
Intel, AMD
Systems
Windows 10/11
Built-in Spoofer
No
USB drive
No
Additional requirements
One subscription works in Rust, PUBG, Valorant, CS2 (including FACEIT), Rainbow Six Siege, Apex, Warzone, Fortnite, and Roblox. Key for the RU region.

About AI Aimbot for PUBG: Battlegrounds

AI Aimbot is an aim assistant for PUBG: Battlegrounds that finds enemies from the on-screen image. An AI model analyzes the screen capture, and the cursor is moved using your chosen mouse control method. You can change the model, monitor, capture rate, confidence threshold, and search area size.

Aiming is configurable by area and aim point, speed, smoothing, and reaction time, with Humanize, prediction, and separate horizontal and vertical dampening. Triggerbot fires on its own and supports snappy Flick Aim, randomized pauses before and after the shot, and stopping before firing. Recoil control stores presets for each weapon.

Settings profiles can be created and copied in a couple of clicks. Works on Windows 10/11 with Intel and AMD, no spoofer; one subscription also covers other games, including Rust, CS2, and Valorant.

Features of AI Aimbot for PUBG: Battlegrounds

Aimbot
  • guides the crosshair to a target detected in the image.
Working area
  • limits the screen area where the aimbot searches for a target.
Aim point
  • selects the spot on the model the crosshair aims at.
Per-axis dampening
  • reduces assistance separately on the horizontal and vertical axes.
Humanize
  • mimics a real player's movements instead of perfectly straight aiming.
Prediction
  • predicts target movement; prediction strength is adjustable.
Reaction time
  • adds a pause before aiming starts.
Speed and smoothing
  • set the aim correction pace and smoothing type.
Target switch delay
  • a pause before switching to the next enemy.
AI model selection
  • switches the neural network recognition model.
Game and team selection
  • specifies the game and the team of targets to recognize.
Monitor selection
  • sets the screen to capture from.
Screen capture rate
  • determines how often the program analyzes a frame.
Detection confidence
  • the minimum threshold at which an object is considered a target.
Detection area
  • search area size; it can be shown on screen.
Body point
  • the part of the silhouette that detection works on.
Mouse control method
  • choice of how the cursor moves to the target.
Mini overlay
  • a compact panel on top of the game.
Triggerbot
  • fires automatically when a suitable target is in the crosshair.
Flick Aim
  • a snap aim before the shot, with selectable type and smoothing.
Shot point
  • sets which part of the target the triggerbot shoots at.
Shot delays
  • pauses before and after the shot with random variation.
Stop before shooting
  • your character stops before shooting for accuracy.
Fire mode
  • fire mode selection for the triggerbot.
Recoil control
  • compensates for recoil with adjustable strength and maximum offset.
Ramp-up to full strength
  • sets how quickly the compensation reaches full strength.
Movement randomization
  • adds randomness to recoil compensation.
Activation delay
  • compensation starts not immediately but after a set time.
Weapon presets
  • separate recoil profiles per weapon with an activation key.
CS2 presets
  • ready-made recoil profiles for Counter-Strike 2 weapons.
Configs
  • creating, loading, copying, renaming, and deleting profiles.
Interface colors
  • preset palettes or your own accent color.
Overlay opacity
  • adjusts how visible the overlay is on top of the game.
Interface language
  • switches the menu language.
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