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Albion Online

Mason cheat for Albion Online on Windows

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Mason for Albion Online — interface screenshot 1
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Mason for Albion Online — thumbnail 1
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Mason for Albion Online: system requirements

Game mode
Windowed, borderless
Processors
Intel and AMD
Game client
Official client, Steam
Systems
Windows 10 x64 (2004, 20H2, 21H1, 21H2, 22H2)
Additional requirements
Anti-cheat: in-game. Hidden from recordings and screenshots: no.

About Mason for Albion Online

Mason is a radar for Albion Online: mobs, players, NPCs, mounts, chests, mists and resources such as wood, stone, ore and others are shown on the radar. It is a scouting tool with no bots or combat automation.

The radar is flexible: transparency, overall size, X and Y position, zoom and the object scan radius. Each object type gets its own colour, and resources get a separate colour for every tier from one to eight. The filter keeps only resources of the tiers you need and chests of levels one to four on the radar.

The radar plays different sounds when players, chests and resources appear, and a separate warning sounds when another player comes closer than the set distance. Windows 10 x64 builds 2004–22H2 on Intel and AMD processors are supported; the game is run in a window, with or without a border. The official client and Steam are supported, the game has its own in-game anti-cheat, and the radar is visible in videos and screenshots.

Features of Mason for Albion Online

Mobs
  • marks mobs so you do not miss farming targets.
Resources
  • shows wood, stone, ore and other resources.
Players
  • shows other players so you can avoid an encounter in time.
NPCs
  • displays NPCs on the radar.
Mounts
  • shows nearby mounts.
Chests
  • puts markers for nearby chests on the radar.
Mists
  • shows mists so you don't miss their entrances.
Radar transparency
  • adjusts how much the radar covers the game image.
Size and position
  • the overall size of the radar window and its offset along the X and Y axes.
Radar zoom
  • zooms the radar view in and out.
Object radius
  • sets the range within which objects appear on the radar.
Object colors
  • a separate colour for mobs, NPCs, players, mounts, mists and chests.
Resource colors by tier
  • a separate color for resources of each tier, from 1 to 8.
Resource filter
  • shows only resources of the selected tiers, from 1 to 8.
Chest filter
  • keeps only chests of the levels you need on the radar, from 1 to 4.
Sound alerts
  • a separate sound for players, chests and resources when they appear on the radar.
Proximity alert
  • a sound alert when another player comes closer than the set distance.
Object distance
  • the distance in metres is shown next to every marker on the radar.
Distance filter
  • minimum and maximum display distance; anything outside the range is hidden.
Object counter
  • how many chests, mobs, resources and other targets are on the radar, broken down by type.
Nearest object
  • the radar finds the target closest to your character by itself and shows information about it.
Coordinate export
  • F3 writes the coordinates of every detected object to a text file.
History and statistics
  • a timestamped log of finds: first and last detection and how many times an object was seen.
Hotkeys
  • F1 opens the menu, F2 saves, F3 exports coordinates.
Settings autosave
  • the config saves itself every 30 seconds.
Important objects
  • chests come first in sorting and, together with artefacts, are marked with pulsing circles and stars.
Lines and arrows
  • lines from the radar centre to objects and arrows showing the direction to them.
Movement trails
  • movement paths of objects, with an adjustable trail length.
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