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War Thunder

Warchill Exclusive cheat for War Thunder on Windows

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Warchill Exclusive for War Thunder: system requirements

Game mode
Windowed, borderless
Processors
Intel and AMD
Systems
Windows 7–11 Pro x64 (1909–23H2)
Built-in Spoofer
No
USB drive
No
Additional requirements
Anti-cheat: EAC. The loader is regenerated on every launch. No OBS recording bypass.

About Warchill Exclusive for War Thunder

WarChill Exclusive is a separate edition of WarChill for War Thunder with the same feature set: an aimbot with ballistics calculation and an overlay ESP. Aiming is activated by holding the right mouse button, Prediction manager predicts where the target will be, and Shell updater tells the aim the shell and gun type, so corrections work on aircraft, tanks and ships.

Smart humanizer adjusts the cursor speed and path so aiming doesn't look mechanical. The bomb impact point is calculated separately for drops from any altitude. The ESP includes 3D cubes, visibility-based color, a cache of the enemy's last position, distance with the vehicle name, and a line to the firing point.

The loader is regenerated on every start, the game's anti-cheat is EAC, and the modes are Arcade, RB and SB. Compatible with Windows 7–11 Pro x64 (1909–23H2), Intel or AMD, windowed or borderless mode. No spoofer and no OBS recording bypass.

Features of Warchill Exclusive for War Thunder

AimBot
  • automatic aiming at enemy vehicles.
Mouse activation
  • the aim works while the right mouse button is held.
Prediction manager
  • predicts where the enemy will be, for any vehicle type.
Ballistic manager
  • calculates ballistic correction for any shells and guns.
Smart humanizer
  • dynamically changes the cursor speed and path while aiming.
Shell updater
  • tells the aim the current shell and gun for firing from aircraft, tanks and ships.
Bomb prediction
  • the point where a dropped bomb will land.
Bomb power calculator
  • the blast radius of each bomb, accurate to the meter; the developer has temporarily disabled this feature until an update.
Rocket controller
  • the aim point for rockets on any vehicle, including helicopters; temporarily disabled until an update.
Smart 3D boxes
  • 3D cubes where only the faces turned toward you are visible.
Visibility check
  • ESP changes color when the enemy is visible.
Cache manager
  • a white enemy marker stays in place when the server stops reporting that enemy.
Distance & Vehicle name
  • distance to the target and its vehicle model.
Aim point
  • a line to the firing point, which the aimbot also aims at.
Out of screen warning
  • enemies out of view are marked with a bar; the feature is temporarily disabled until an update.
Overlay
  • ESP is rendered in its own drawing window.
Fps manager
  • sets the ESP frame rate for running on low-end PCs.
Randomizer & Focus manager
  • random window name; rendering is hidden when the game is inactive.
MSAA 4X
  • removes jagged edges on ESP lines; can be turned off.
VSync
  • ESP frames are synced with the monitor.
Unique loader
  • a new loader is created for every launch, and usage traces are wiped.
Long-range shooting
  • hits across the entire map with any weapon, including starter HE shells at 2 km and beyond.
Anti-air fire
  • hitting aircraft even with anti-tank shells.
Precise bomb drops
  • bombs hit the target from any altitude and even during unusual banking turns.
Mode support
  • arcade, realistic and simulator battles under EAC.
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