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War Thunder

Mason Tundra Internal cheat for War Thunder on Windows

Undetected
Mason Tundra Internal for War Thunder — interface screenshot 1
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Mason Tundra Internal for War Thunder — thumbnail 1
Mason Tundra Internal for War Thunder — thumbnail 2
Mason Tundra Internal for War Thunder — thumbnail 3

Purchase

Mason Tundra Internal for War Thunder: system requirements

Game mode
Any
Processors
Intel and AMD
Game client
Game launcher, Steam (x64, DirectX 11)
Systems
Windows 10 x64, Windows 11 x64 (2004–26H1)
Additional requirements
Anti-cheat: Easy Anti-Cheat, BattlEye. Hidden from recordings and screenshots: no.

About Mason Tundra Internal for War Thunder

Aimpoint: an aim point with adjustable size, fill and a dynamic FOV; Silent Aim to this point. The aimbot supports tanks only, and for aircraft only a lead point is drawn. Auto-lead with a separate and dynamic FOV, an option to turn it off for aircraft, auto scouting and auto artillery.

ESP in War Thunder is set up separately for players and bots: a 3D, 2D or corner box, reload and repair timers, the vehicle name, distance, and chams with an outline. The modules ESP shows the ammo rack, the crew, the engine, the transmission and the breech; bullets with their trajectory, rockets, bombs and torpedoes are shown too.

Trees, smoke and decor can be turned off, and the colour of fog, water and the surroundings can be changed. There are HUD presets, a free camera, a player info panel, a warning when an enemy is aiming, a fog of war bypass and a map finder. It runs from Steam or the game's launcher (x64, DirectX 11), on Windows 10/11 x64 releases 2004–26H1, with Intel and AMD CPUs; the window mode does not matter. The developer declares support for Easy Anti-Cheat and BattlEye; the overlay is visible in videos and screenshots.

Features of Mason Tundra Internal for War Thunder

Aimpoint
  • an aim point with its own colour, size and fill, turned on and off with a key bind.
Silent Aim to Point
  • hidden aiming without visible crosshair movement.
Aimpoint FOV
  • the aim's trigger field: its size, an on-screen outline in its own colour and a dynamic mode.
Autolead
  • auto-lead with its own trigger field, which is drawn on screen and can be dynamic; it can be turned off for aircraft.
Autoscout
  • automatic scouting; before it runs, the cheat checks whether scouting is possible.
Auto Artillery
  • auto artillery; it can hit only vehicles that are being repaired and pick targets by type: SPAA, light and medium tanks, tank destroyers, heavy tanks.
Enemy, Bot, Exp ESP
  • ESP is turned on separately for players, bots and other entities, each group with its own settings.
Box ESP
  • a 3D, 2D or corner box; the thickness, the corner size and the front-part outline are adjustable.
Corpses / Invul Box
  • boxes in a separate colour on destroyed and on invulnerable vehicles.
Reload / Repair Timer
  • reload and repair timers, and the box can change colour while a vehicle is being repaired.
Unit Name / Distance
  • the vehicle name (short, full or translated) and the distance to it in metres, kilometres or miles.
Chams
  • chams: default, solid or outline only, fill and outline colours, outline thickness and separate colours for the target in the crosshair.
Modules ESP
  • the vehicle modules of players or bots, as you choose; each module has its own colour, plus an optional additional colour.
Ammo Body / Ammo Turret
  • highlights the main and the second, additional ammo rack, each in its own colour.
Crew, Engine, Gun
  • highlights the commander, gunner, loader, driver, engine, transmission, barrel, breech and the close-combat weapon (Cls gun).
Bullet ESP
  • bullets of the local player, enemies or allies: tank shells, machine-gun and aircraft machine-gun rounds, a bullet circle with adjustable size and fill.
Bullet Trajectory
  • the bullet trajectory as a tail or as a direction, with its own draw time and update rate.
Rocket, Bomb, Torpedo ESP
  • rockets of the local player, enemies or allies with their trajectory and distance, plus bombs, torpedoes and other projectiles, each type in its own colour.
No Trees / Smoke / Decor
  • turns off trees, falling trees, smoke and decorations; trees and smoke have their own key binds.
Fog, Smoke, Water, World Color
  • recolours fog, smoke, water and the surroundings with colour saturation control; smoke, water and the surroundings also have a rainbow mode.
HUD Presets
  • Arcade, Realistic, Hardcore or custom presets and a choice of HUD elements: the hit point, markers, third person, the bomb sight, radar, the enemy damage log.
Penetration Cursor, HUD Color
  • the penetration cursor with no range limit, plus outlines and recolouring of HUD icons and text, rainbow included.
Zoom Changer, Freecamera
  • the initial and extra zoom, the zoom shadow, and a free camera with its own speed and key bind.
Players Info Panel
  • a player table with columns: squad, clan, BR and rank, tier, platform, country, vehicles.
Enemy Aim Warning
  • a warning when an enemy is aiming and a marker of the point they are looking at.
Map Finder
  • during matchmaking it filters maps by a green or red list, restarts the search by itself after a delay and can bring the game window to the front once you are in the battle.
Fog of War Bypass
  • bypasses the fog of war mechanic.
Thirdperson Bypass, Demo Breaker, Nuke Indicator
  • lifts the third-person restriction in simulator battles, breaks the battle replay for everyone with adjustable strength, and shows the percentage of points toward the nuke drop.
Scripts, Unlock Promo Units
  • runs scripts from a folder and unlocks promo vehicles.
Config, Language
  • configs can be created, saved, loaded and deleted; the menu language is English, Russian or Chinese, and the box style and font are adjustable.
All cheats for War Thunder

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