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WARDOGS

Bleak cheat for WARDOGS on Windows

Undetected
Bleak for WARDOGS — interface screenshot 1
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Bleak for WARDOGS — thumbnail 1
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Purchase

Setup instructions

Instructions

Bleak for WARDOGS: system requirements

Game mode
not specified
Processors
Intel / AMD
Game client
not specified
Systems
not specified
Built-in Spoofer
No
USB drive
No
Additional requirements
Works with Secure Boot on; BIOS: any; Disk type: any; Overlay: Discord; Disable: Windows Defender, VBS, Core Isolation

About Bleak for WARDOGS

External BLEAK for WARDOGS: aimbot with bone selection, smoothing and FOV, bullet prediction, memory-based no recoil, player ESP with armor, health and skeleton, hiding and highlighting of faction allies, corpses, a warning when an admin shows up in the lobby, loot ESP with a smart filter and vehicle ESP with type filters — from helicopters to boats, a 2D radar and Battle Mode. Works through the Discord overlay with Secure Boot on, Steam client, Windows 10 and 11 versions 2004–26H1.

Features of Bleak for WARDOGS

Aim Mouse
  • Aimbot master switch. Turns on automatic aiming at enemies inside the FoV zone.
Aim-Bot keybind
  • Main aimbot activation key. Aiming works only while the key is held, which keeps it controlled and natural.
Aim-Bot keybind 2
  • Second (extra) aimbot activation key - handy to put on a side mouse button.
Crosshair
  • Shows a static crosshair in the center of the screen (with its own color).
Crosshair style
  • Static crosshair style: Dot, Cross, T-shape, Ring or Chevron.
Smoothing
  • Aim smoothing strength (1-10). High values give smooth, human movement instead of sharp robotic snaps. The key setting for playing legit.
Radius
  • Aim zone (FoV) radius in pixels (0-300): the screen area within which the aimbot locks onto a target.
AimBone
  • Head — the head (maximum damage, high risk).
  • Neck — the neck (a good balance of damage and stealth).
  • Chest — the chest (less damage, but a larger hit area and maximum stability).
Draw FOV
  • Show the aim zone on screen.
FOV Fill
  • Fills the aim zone from the inside (you can turn it off to leave only the outline).
FOV shape
  • Aim zone shape: Circle, Triangle or Diamond.
Color Fov
  • Aim zone color. Next to the settings there is a live mini preview of the zone with the current radius and shape.
Box Type
  • Choose the box type around enemies: Full, Corner, 3D Box or None (off).
Names
  • Shows in-game names above players' heads.
Skeleton
  • Turns on the enemy skeleton display.
Bone thick
  • Skeleton line thickness slider (1-5).
Distance
  • Shows the distance to the target in meters.
Draw range
  • Player draw distance in meters (0 - no limit). Very distant targets switch to a simplified mode (box without skeleton) so the read channel is not overloaded.
Health
  • Turns on the player health bar.
Armor
  • Turns on the player armor bar.
Hide allies (faction)
  • Hides faction allies (the game has three factions: Lonestar / Valkyra / Manticore). In the lobby and at the starting base everyone is in one faction - turn it off to see everyone.
Highlight allies
  • Highlights your allies in a separate color (in ESP and on the radar).
Corpses
  • Shows player corpses as gray markers so you do not confuse them with living enemies.
Spectators
  • Shows the spectator list (players watching you after they die).
Admin in lobby warn
  • Red warning when an admin/developer shows up in the lobby (checked every 2s) - for account safety.
Danger warning
  • Warning panel for nearby enemies: a counter and a list of the closest enemies.
Off-screen arrows
  • Arrows at the screen edges pointing to enemies outside your view.
Arrows radius
  • Radius of the circle on which the off-screen arrows sit (100-600).
Aiming at me warn
  • A warning when any enemy is aiming right at you.
Preview
  • Live preview of your ESP setup right in the menu (box, skeleton, name, distance, bars).
Battle Mode
  • Battle mode with one checkbox: turns off the noisy ESP — loot, vehicles, grenades, crates, corpses and allies; only enemies stay on screen and on the radar.
Dropped Items
  • Master switch for loot ESP (items on the ground).
Item Name / Item Distance / Item Marker
  • Loot sub-settings: item name, distance to it and a marker.
Loot filter
  • Choose categories to show: Weapons, Attachments, Ammo, Meds/Boosts, Armor, Helmets, Backpacks, Grenades, Other.
Smart loot filter
  • Smart filter: checks what is in your backpack and hides surplus items (medkits/grenades when you have enough).
Items dist
  • Item display distance (0-1000m).
Vehicles
  • Vehicle ESP: name and distance.
Vehicle Filters
  • Helicopters, Planes, Tanks, APCs, Cars/trucks, Boats, Emplaced guns - turn on only the types you need.
Vehicles dist
  • Vehicle display distance (0-3000m).
Radar 2D
  • Master switch that puts a 2D radar on screen (a dark card, chevron contacts, a white camera arrow in the center).
Only Players
  • Filter: the radar shows players only, hiding extra info.
Items on radar
  • Shows loot on the radar.
Vehicles on radar
  • Shows vehicles on the radar.
Corpses on radar
  • Shows corpses on the radar (separate toggle).
Radar Zoom
  • Radar zoom (lets you zoom the object view out or in).
Radar size
  • Slider for the overall size of the radar window on screen (from 200 to 700).
X position / Y position
  • Sliders for precise radar positioning along the X and Y axes of your monitor.
Appearance
  • Live preview of the radar's look right in the menu.
No recoil (memory)
  • Memory-based no recoil: while it is on, zero recoil (ViewKick) is written to your current weapon; when you turn it off, the original value is restored automatically.
Bullet prediction
  • Bullet prediction: the aimbot accounts for target movement speed (lead) and bullet drop over distance; ballistics are taken from the weapon currently in your hands.
Palette
  • Color 2D Box — Color of the box around an enemy.
  • Box (not visible) — Box color for the "not visible" rendering variant.
  • Color Bone — Color of the skeleton lines.
  • Skeleton (not visible) — Skeleton color for the "not visible" variant.
  • Color Name — Color of the player's nickname.
  • Name (not visible) — Nickname color for the "not visible" variant.
  • Color Distance — Color of the distance text.
  • Allies (faction) — Highlight color for allies (ESP + radar).
  • Knocked — Color for knocked players (so you don't mix them up with your own).
  • Color Crosshair — Color of the static crosshair in the center of the screen.
  • Loot colors — Color setting for each loot category: Weapons, Attachments, Ammo, Medkits, Armor, Helmets, Backpacks, Grenades, Other.
  • Vehicle color — ESP color for vehicles.
Menu color
  • Menu accent (theme) color.
Overlay FPS limit
  • Overlay FPS limit (0-360): raise it for smoother ESP.
Watermark
  • On-screen watermark.
Language
  • Menu language: English / Russian (all menu items and item names are translated).
Search
  • Search bar for all menu features (in the header).
Menu Key
  • Open and close the menu with the Insert or Home key.
Configs
  • Input Name — Field for entering the name of your new config (the build name is filled in by default).
  • Create New — Create and save a new config file with the entered name.
  • Save Selected — Overwrite the config with the entered name using the current menu settings.
  • Load Selected — Load settings from the config selected in the list (applies them to the current session).
  • Rename — Rename an existing config selected in the list.
  • Delete — Permanently delete the selected settings file.
  • Refresh List — Force-refresh the config list (useful if files were moved manually).
  • Config list — Shows all saved configs; the applied one is marked with an ACTIVE badge, and double-clicking a row loads the config instantly. The last active config is picked up automatically on the next launch.
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